Diferencia entre revisiones de «Discusión:Cronología/Línea Temporal del Fracaso del Héroe»

De Wiki de Universo Zelda
Saltar a: navegación, buscar
(4130723)
(514326763)
Línea 1: Línea 1:
43,7 @@ Geneva as well as the design decisions I made along the lines. There are some thoughts that http://is.gd/PDOVnA You'd add some microprocessors or microcontrollers, describe what pins on them link to what input/output devices (which can be mocked up in Python or some language like that and perhaps displayed in a GUI), and develop your software on the emulator, switching out components as needed before you invest in purchasing actual hardware.
+
Greenemeier, Larry. "The Trouble With Rocket Packs." Scientific American. The Redecentralize Digest is a monthly publication about internet (re)decentralisation. I believe that this is one of the many ways the Human Design knowledge has been distorted by misunderstanding, misinterpretation or by innocently (or not innocently) trying to simplify the knowledge hoping to make it palpable for the masses.  http://is.gd/dpl4Fu In Design Issues, Vol 12, No.1, released in 1996, Tony Golsby-Smith wrote the following: “the enlightened industrial designer researches the market and its needs, the producing company and its processes of manufacture, as well as its market aspirations.”.

Revisión del 00:34 13 sep 2022

Greenemeier, Larry. "The Trouble With Rocket Packs." Scientific American. The Redecentralize Digest is a monthly publication about internet (re)decentralisation. I believe that this is one of the many ways the Human Design knowledge has been distorted by misunderstanding, misinterpretation or by innocently (or not innocently) trying to simplify the knowledge hoping to make it palpable for the masses. http://is.gd/dpl4Fu In Design Issues, Vol 12, No.1, released in 1996, Tony Golsby-Smith wrote the following: “the enlightened industrial designer researches the market and its needs, the producing company and its processes of manufacture, as well as its market aspirations.”.